There isn’t a fixed story for our game and the principle of it can be described very briefly:

One random generated world (map), an undefined number of hunter players and an undefined number of hunted players.

The hunter will have to survive during a specific amount of time. Their only defense will be their accurate sight and hearing skills.The hunters will have to use their instinct in order to catch their prey.

This instinct will be represented in different ways (sounds, traces, lights).To win, the hunter will have to catch its prey before the time elapses. The game ends if :

  • The prey(s) is/are catched.
  • The preys manage to survive until the time ends.

Last edited Nov 16, 2012 at 1:16 AM by Olousouzian, version 1

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